Tilders who work out, what inspired you to start?
can be strength training, weightloss, cardio, whatever
can be strength training, weightloss, cardio, whatever
Primarily I use spotify premium since I am a student and get the sweet sweet $5 discount. I also tend to by vinyl records of albums that I have been listening to a lot so that I can help the musician/band. It's pretty nice because most vinyl comes with a digital download, so I can have a pretty high quality version on my computer. What clients do you use to stream music? Do you buy music? What do you think is the best way of obtaining music that is not pirating?
Me and my friend arrive at an arbitrary place, we have access to a network from there. Now, we want to share a file and the network connection is all we have. The challenge: make the file go from my device to my friends device in a pure p2p setting. If you know, for sure, that incoming connections are allowed this is very simple but here i want to explore which solutions exist that do not assume this.
Assumptions:
Goal:
Me (MSc cs) and my friend (PhD cs) tried to do this last week. And it appears to be among the hardest problems in CS. I would like to discuss this and hear which solutions you might have for this problem.
Edits:
So since we no doubt have many rpg gamers amongst us, I thought I'd start a weekly or bi monthly thread to post about looking for groups, looking for members and the like. So if you want to, why not come and make a post.
I myself happen to be looking for people who'd be up to play a spot of Shadowrun or preferably Cryptomancer.
I read the book 'Municipal Dreams' a few weeks ago and really enjoyed the history of social housing presented in it. I picked up 'Living in Cities' by Ralph Tubbs which is like a modernist new town pamphlet style book about the futures of cities & towns. I also have 'Post-Modern Buildings in Britain' which is quite nice for a flip through and some history of these buildings.
I'd definitely reccomend Municipal Dreams for anyone even slightly intrested in UK social housing (and more) and I think the way it is presented is really nice.
I was wondering if anyone knew any particularly good books about architecture (specifically about social housing's architecture), I realise this is quite hard as little has been recorded around some of this stuff.
Further any books surrounding modernist ideals that lead to this would be nice to discuss as well as I've not seen much in the way of primary sources here.
It's been a while since the last one of these, so whether you're providing an update or a brand new story: What's been going on in your game? What excitement has transpired in your life-on-paper?
-LTADnD
What have you been listening to this week? You don't need to do a 6000 word review if you don't want to, but please write something!
Feel free to give recs or dicuss anything about each others' listening habits.
You can make a chart if you use last.fm:
Considering this is all new, share your favourite book ever!
Where do you usually work from? What is your setup? And also, what has been your most memorable HAM experience so far?
With the fourth of July tomorrow, I'd really like to hear what everyone's favorite beer is and hopefully learn a few new ones to try.
Right now I dual boot windows 10 and fedora, windows for gaming, fedora for everything else. I'm considering running linux as my only native operating system, and running windows in a virtual machine for gaming. This will be more convenient than restarting my pc every time I want to play a game, and I'll feel better about having windows sandboxed in a VM than running natively on my computer.
To get gaming performance out of a virtual machine, I'm planning to have two gpus. One for linux to use, and one reserved exclusively for the virtual machine.
Have any of you set up a computer like this before? What was your experience like? How was the performance?
Would there be a way to show the number of new posts on a topic since the last time you read it? I find a lot of threads tend to linger for a couple days, and I forget how many comments there were the last time I checked. It would be awesome if it could display something like '10 Comments (2 new)' on a topic I'd visited before.
It would also be awesome if there was a way to highlight the new comments on the page when you click through as well to make it easier to find them.
P.S.: Sorry if this has been covered somewhere else. Still not sure what the best way to find old topics without manually reading every post is.
I'm currently trying to get into photography. Does anyone have any advice to share? Examples are welcome.
I would have to say Pink Floyd's Shine On You Crazy Diamond. It's got a spacey presence in the beginning and the solos hit, which are so wonderfully crafted. The vocals come in and the chorus sounds magnificent and epic in nature. What are your thoughts?
I was posting a something earlier and tried to use an apostrophe in a tag, and it told me off for doing so. Well, kind of, it didn't mention what was wrong, but it was pretty easy to deduce. Can the "tags: Invalid tags" maybe point/link somewhere about what is or isn't allowed?
(also I'm just really curious, what are the limits? I just found out accents [or at least 'tést'] aren't allowed either)
Mine is Epica - The Divine Conspiracy, been listening to it every day for the past week as I fall asleep. You might not think metal works as sleep-music, but it does for me haha :)
Here's a song off of the album https://www.youtube.com/watch?v=fRR-eLW1lXw
I'm curious if we have any game devs on Tildes, either professional or amateur. If so, share your games, experiences, or advice for any aspiring developers.
I briefly dabbled with game development in the past, which amounted to a goofy helicopter combat game made from the Ogre framework. I've been trying to get it running again, and it's inspiring me to get back into hobbyist game development.
From what I've seen, it has had a universally bad reaction. From D. From R. From every news network out there. Is this the tipping point?
(First post on Tildes, feel free to blast me if I screwed something up posting this.)
So, as the title says, I'd love to hear about how your game is going. Also, if there's a lot of D&D discussion, we might talk the admins into going ahead and making us a ~games.dnd (wink, wink).
Disclaimer: If anything cool happened, I may or may not steal the idea. =]
What did you recently do (or maybe not recent but still memorable) to go out of your comfort zone and actually have it work out in the end?
Spoilers Ahead! All topics and current plot arcs are free reign!
By lightweight, I mean sites that are compact, that load quickly, that aren’t loaded with tons of scripts.
Personally, I’m a fan of lite.cnn.io. No ads, very minimalistic.
Anyone find any good deals on Buy-It-For-Life quality products? Let's talk about our hauls!
After a reread of The Responsibility of Intellectuals I've decided I don't feel nearly as sad as I want to; recommend something of his to (probably re)read!
One of my favorite things over at Reddit is /r/fitness's Gym Story Saturdays and Rant Wednesdays (and also /r/WeightRoom's daily threads). I don't know if we have enough gym goers people on Tildes yet for a weekly thread on your adventures in fitness, but I figured I'd put one up and see what happens.
This week I did week 2 of Pervertor for 5/3/1 and it has Boring But Big sets as supplemental work. The squat day was hell. This is probably because instead of doing typical BBB, five sets of ten at 50% of your train max, Pervertor does this at 65% of your TM. For me, this meant 5x10 squats at 235 lbs after doing the 5/3/1 sets. I just had to sit down after it was done, couldn't immediately move on to my assistance work. My lower back was especially feeling it, but quads were on fire too. Luckily, was ready to go in a few minutes, but I've never had to just sit there and take a break before workouts like that in my near three years of program lifting.
But no one ever starting lifting weights because they wanted it to be easy.
Anyway, I'm sure y'all probably have better stories than "it was hard to things." Let's hear them.
I’m personally reading Windows Internals Pt.1 Hopefully I’m going to finish it soon so I can move on to my C book.
With Rivals being announced, and the backslash against it, I'm curious, what would you like to see in a new C&C game?
I've been consuming the darkness that is wartime histories from the past three or four centuries and I feel like I've encountered a lot of people who had what they believed to be justifiable reasons to launch wars against other powers. There are people who thought they had divine right to a particular position of power and so would launch a war to assert that god-given right. There are people who believed in a citizen's right to have some (any) say in how their tax money gets used in government and so would fight wars over that. People would fight wars to, as John Cleese once said, "Keep China British." Many wars are started to save the honor of a country/nation. Some are started in what is claimed to be self-defense and later turns out to have been a political play instigated to end what has been a political thorn in their sides.
In all this time, I've struggled to really justify many of these wars, but some of that comes with the knowledge of what other wars have cost in terms of human carnage and suffering. For some societies in some periods, the military is one of the few vehicles to social mobility (and I think tend to think social mobility is grease that keeps a society functioning). Often these conflicts come down to one man's penis and the inability to swallow their pride to find a workable solution unless at the end of a bayonet. These conflicts also come with the winning powers taking the opportunity to rid themselves of political threats and exacting new harms on the defeated powers (which comes back around again the next time people see each other in a conflict).
So help keep me from embracing a totally pacifistic approach to war. When is a war justifiable? When it is not only morally acceptable but a moral imperative to go to war? Please point to examples throughout history where these situations have happened, if you can (though if you're prepared to admit that there has been no justifiable war that you're aware of, I suppose that's fine if bitter).
What have you been listening to this week? You don't need to do a 6000 word review if you don't want to, but please write something!
Feel free to give recs or dicuss anything about each others' listening habits.
You can make a chart if you use last.fm:
Talk / rant / celebrate / vent / etc.
I'm sure there plenty of youtube channels that produce high quality content but they don't getting enough attention due to some other reasons. Do you have any suggestion?
On reddit I post the occasional AAR (after action report) for Victoria 2 on the ParadoxPlaza sub. I was just wondering if there was any interest in me posting those here as well, since vic2 is a little obscure and it's entirely possible I'm the only player here out of our active users.
during the 90s and early 00s we had an overwhelmingly south american supply of tv soaps, their themes most commonly center around money, intrigue, poor vs rich and the evil characters are cartoonishly evil and good characters are the pariahs of pariahs. Today we have Korean tv soaps where the theme mostly center on romcom and incredibly lighthearted and often humourous compared to the south american ones. the evil guys are not truly evil, their just the enemy because of the circumstance and the goog characters are not pariahs. my country is the Philippines by the way.
Which games had really well thought out and engaging leveling system?
Skyrim was a good baseline I believe, not perfect but engaging and not too punishing. Path of Exile seems convoluted to me, to many skills the dont make any real impact. Fable was effective but very simple. Oblivion tried hard for a deep leveling system but was basically broken. Witcher 3 was pretty run of the mill (I thought, despite the praise the game gets).
I'm trying to find something where there are several viable different playstyles. And it's always good when combat isn't the only way to proceed.
This question stemmed from a friendly argument my S.O. and I had involving The Sims. She thought it was the weirdest thing ever to try and create myself within the game. I understand the idea of truly creating a new character, but my first impulse is always to create myself and then behave how I normally would in whatever game I'm playing. I don't know if this is laziness on my part, or some sort of subconscious effort to maximize immersion.
Disclaimer: I do often create characters that don't just emulate myself, but it's almost always after I've finished my first play-through. I'm not averse to role-play AT ALL.
I noticed it spans further than character creation too. Like, if there's a pool of characters to pick from, I almost always pick one that looks the most like me, or one that I relate the most with. My S.O. will pick whichever one she's feeling at that time (usually the cutest). I've also noticed that I'm more apt to consistently pick that same character, while she is more likely to switch it up every so often.
One last observation I made that I think ties closely to this topic: When I'm playing a game, my mentality is always "I'm going to do this, then I'm going to do this. Did you see what I just did?!" etc. I see it from a first-person perspective, even if I happened to create a character that does not emulate myself. When she plays, it's always "Look what he's doing, oh man my guy did this" and verbalizes the game from a third-person perspective.
What's your take on this? What's your mentality when you game? Do you think there is a fundamental mental split among players? Is it because I game drastically more than her or started gaming sooner in my life? I'd love to hear some other perspectives on this.
I played the older 2017 demo with 2 characters and really liked the gameplay and visuals. Great old-school feel, yet very polished to feel somehow modern and unique, with novel mechanics like the character-specific skills or "paths" when interacting with NPCs.
I also tried the new June 2018 demo for a few minutes as Tressa. It was fun but jarring with few interactable NPCs and very little in the way of introductory story or cutscenes, fewer than I remembered from the old demo. I wasn't sure if this was because it was still just another demo, so I've decided to hold off and start from scratch in the full game. (The save file carries over from the June demo to the full game.)
I would normally have preordered, except for my extended backlog from the Steam summer sale.
There's a review roundup on Reddit in /r/JRPG: https://old.reddit.com/r/JRPG/comments/8ybg3i/octopath_traveller_review_megathread/ -- looks like a lot of 8's and 9's with a meta score around 84/100.
Here is a comparison chart: https://thatoneprivacysite.net/vpn-comparison-chart/ I use mullvad: mullvad.net
SSS is finally over and those sweet (although not as sweet as they used to be) deals are gone. What games have you gotten your hands on?
I didn't get too many games this time around. I actually found a bunch of games in my library that I didn't know I had, so I felt like I had enough to play for a while.
Games I bought:
From speakers to earphones, how do y’all enjoy your music? I wanna find out what kind of sick rigs that we have on here but also wanna know how many of us aren’t into audio equipment but are super into music.
MIYNT- Baby One More Time
This is is a strange one because it completely changes the mood and not even in an unexpected way. Well, it is unexpected. But given the lyrics (unaltered), it feels much more tone appropriate.
Side note- Max Martin Wrote and co-produced this song and many of britneys stuff, and taylor swift, and many other #1/top10 spots. Mad.
All About That [upright]bass
Who doesn't love upright base?
Redbone | Childish Gambino
I actually heard this one before the orig so this might be a bias for me. But when I finally got around to listening to the orig, it felt empty. Turns out i love those trailing high notes and it wasn't entirely the same feeling without it
That's all I've got for now but I bet a one or two sprung to mind for you
We've been having a smattering of art, poetry, and photo participation posts, such as this, and this, and this, and this.
We seem to have enough ~tilders to have a schedule of sorts, but not enough to have each activity every week. How about we rotate weekly activities for a while and see how it goes? I'm thinking we have enough interest for a series of visual/craft based threads and a series of writing based threads. For example:
July 3-9th Photography (subject exploration or technique)
July 10-16th What are you making now?/Speedart
July 17-23rd Photography (topic or equipment)
July 24-30th What are you making now?/Media challenge
July 3-9th Freestyle Writing (up to a thousand words)
July 10-16th Themed Drabbles
July 17-23rd Poetry format challenge
July 24-30th It was a dark and stormy night
Please note that these are suggestions and not an arbitrary bid to codify content or become TEH LEADER. I just think it would be fun to have an activity to look forward to every week. We could even just sign up for hosting a week's topic, and whoever is in charge of the week picks the activity.
What does everyone think?
(Obligatory disclaimer: Yes, I know the difference between a "theory" and a "hypothesis". I'm using the colloquial usage of the term. I'm not submitting a formal paper here.)
I figured a post like this now and then might be a little fun. I wanted to discuss a little theory of mine about the Mario universe. As the title suggests, the short version is that Mario is a dictator.
This theory hinges on one important point: There are inconsistencies within the stories that are told about Mario's adventures that suggest that his exploits are fabricated.
Let's begin with the most central theme in Mario's adventures: The repeated kidnappings of Peach. Consider for a moment that in every kidnapping event, Peach has had less-than-stellar security detail--typically none at all--despite the number of kidnapping events that have occurred over the years. If arguably the most high-profile member of a kingdom is being kidnapped on a regular basis, you would expect their security detail to be significantly greater than it's consistently shown to be, so why is it always so lax? The three most logical explanations are either a) the security detail is actually much tighter than is shown and Bowser is just that much stronger, b) the security detail is thinned out before every kidnapping event due to a coordination between Bowser and an insider in the mushroom kingdom, or c) there are no kidnappings at all and they're merely being portrayed as such.
We can eliminate option (a) fairly easily: Are we really expected to believe that an ordinary plumber can single-handedly take out an entire kingdom that an entire other kingdom was unable to stand against while their princess was captured? This plumber has no military training whatsoever, and we're expected to believe that he can stand against an entire army by himself? Unlikely.
That leaves us with two logical explanations: Either the kidnappings are coordinated on the inside, or the kidnappings are completely fabricated. Deciding which of the two is the most likely requires further considerations.
With that in mind, you may be wondering if there's any support for either of those accusations, so let's first discuss Bowser himself. Specifically, let's discuss his physical traits. He's a scary-looking dude, no doubt. But Bowser is clearly not a creature that evolved for aggressive behavior. If we examine his build from an evolutionary perspective, we can see that he has a large and bulky shell; his claw strikes are powerful, but slow; his fire generally lacks range or (in the case of earlier Mario games where range was better) sustained use, and its speed is generally terrible; and he can't move quickly at all, except in short bursts. All of these traits suggest a creature that isn't built for aggressive, offensive action, but for self-defense. A creature like Bowser is unlikely to attack another kingdom at all, unless he's acting in self-defense or given some other form of incentive.
Now, between the remaining two options, we again have either an inside job or a fabrication. Without deciding yet which it is, let's at least consider this: If it really is an inside job, there are only two ways in which someone could stand to benefit:
So, to quickly recap, we have inconsistencies in the security detail, in the antagonist, and in the protagonist. These already suggest that the stories of Mario's exploits may not be at all what they're portrayed as.
With the above in mind, let's take a look at one more damning detail about Mario himself: The mushroom peoples are said to have transformed into bricks, yet Mario has no qualms with destroying them throughout his adventures.
With everything above in mind, we can see the following narrative fall into place:
Now, a final important point: Over time, we've seen the narrative shift in Bowser's reasons for kidnapping Peach. The most recent case was an attempted marriage in Odyssey. It stands to reason that, as a dictator, Mario has to continue controlling the narrative as news leaks out regarding foreign events, e.g. a marriage between a "kidnapped" princess and a foreign ruler. The continuous stream of foreign news and gossip could install doubt about your prior narratives--"Why is our princess marrying someone from another kingdom? Was she even really kidnapped or did she run away?"--and force you to adopt a new one--"The princess is being forced into an unwanted marriage by her kidnapper!". This is a far different narrative than those cases where Bowser was said to want to destroy the mushroom kingdom.
We can therefore establish that Mario's image is absolutely essential. Any crack in his portrayal as a hero could cause the mushroom people to revolt, so he needs to assert control in any way possible. Thus, he will create any narrative necessary to paint himself as a hero and to make himself more relatable, and to make his adversaries as monstrous as possible. It's also particularly unlikely that he's Bowser's puppet, otherwise we wouldn't expect Bowser to allow himself to be thwarted so frequently, something that would make him appear weak to his own people and threaten his place. It's far more likely that Mario is acting independently and losing his grip on his narrative.
So the story that seems to have the least inconsistent narrative is as follows:
Mario is a dictator who wants to appeal to the working class by being viewed as a plumber, so the citizens of the Mushroom kingdom will think "he's a true blue collar worker, he's one of us!". Peach isn't actually being kidnapped, but is attempting to flee from Mario's dictatorship and seek refuge in the Koopa Kingdom. Mario continually assaults the Koopa Kingdom in order to re-kidnap Peach. In the process, he ends up murdering countless sympathizers who try to aid in her escape, or even uses the opportunity to destroy his opposition in a way that's easy to brush off. During all of this, he continually pumps out propaganda about Peach being kidnapped when she's really seeking asylum and about his heroic rescues when he's really taking his own army with him, paints Bowser as a villain, and dehumanizes his victims and normalizes their murder. In addition, because of his clear readiness to dehumanize his own people, it's likely that Bowser and the rest of the Koopa Kingdom are also being dehumanized and portrayed as monsters in order to justify the slaughtering of countless foreign people and to help instill fear and anger among the mushroom people. Peach and Bowser have also likely fallen in love and attempted to marry, but Mario continues to lay siege on Koopa Kingdom in order to kidnap Peach, and Mario's propaganda network paints this marriage as a forced one between an unwilling Mushroom Kingdom princess and a terrifying and ruthless Bowser.
In short: Mario is dictator using a propaganda network in order to paint himself favorably while painting his adversaries as monsters or objects in order to justify mass murder and prevent a fleeing princess from seeking asylum in a foreign kingdom.
What are your thoughts? Have I made any critical errors? Is there more evidence that I missed that supports this theory? Do you have an alternative theory you'd like to share?
(If you notice any typos or repeated sections, please let me know. This took a while to write up, so it's possible that I missed something.)
I try (and fail) to play regularly on lichess under the username dear_sirs. I also have an account under the same name on chess.com.
Feel free to drop usernames in the comments below, or send me a challenge for a correspondence game--I would love to play you!
Who do you think was the best and why?
Trying to get a sense on how the networking would go down?
If I had one public IP address and say 4 Docker containers on the host, how would the SSH connections work? Would I have to reserve ports for each container?
Anyone up for a weekly / semi-weekly reading group? Probably aimed at short texts, my experience is that groups that attempt long texts always fall apart as people get behind and can't participate anymore. Not just short fiction necessarily either, we could do poetry and philosophy and nonfiction too.
If you're interested, maybe comment with a text you think we should do.
I'm only a beginner down the rabbithole known as mech-keebs, but I thought I'd source some thoughts here. Apologies if this has been expanded on in other ~hobbies threads.
Those of you who have been in the mech game longer, what switches have you tried? What do you find are your personal preferences on switches and why do you think that is? Have you ventured away from the very popular Cherry MX switches?
What about keycaps? What are your favourite profiles or colourway designs? Preferred material? I am currently rocking a DSA set of keycaps from one of my favourite designers, MiTo: https://mitormk.com/legacy-dsa/ I got the blue/black Tron-inspired set. I gotta admit, I was a little skeptical of ABS caps, but they're really nicely textured in a way that's reminiscent of PBT, but without that powdery grippiness.
Tell me about some of your favourite layouts too! I hear some pretty aggressive proponents of tenkeyless layouts, but I just really like my numpad for lots of numeric input. If it were just a gaming keyboard, I probably would be pretty happy with TKL though.
Are you working on any new projects right now?
Looking forward to all the responses!
One of my biggest hobbies is collecting flashlights. I guess I don't really "collect" them as much buy ones I want and sell ones I stop using.
Is anyone here also a flashlight aficionado, or would like to be?
Edit: whoopsie, already being discussed here: https://tildes.net/%7Etildes.official/2x3
This is tangential to this post here about NSFW/controversial content. Sometimes one needs to make a confidential post detached from their own identity (say for example about a psychological problem or advice on an event where the OP wants to conceal real identities), and most places one needs a throwaway account. I think it'd be nicer if we allowed people to make posts detached from their main accounts w/o having to create new throwaway accounts. It might be possible via allowing a certain number of "personas" (i.e. a couple names one can allocate and use as nicknames), or via allowing to post anonymously (i.e. hiding the poster's account name, not w/o one), or allowing personas but temporarily and randomly generated names. What's you thoughts?
UFC 226 main event last night was a blast. Any other MMA fanatics here?